﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace LostLib.Maths.Geometry3D
{
	[Serializable]
	public struct Sphere3D
	{
		public Vector3D Position;
		public double RadiusSquare;

		public double Radius
		{
			get
			{
				return Math.Sqrt(RadiusSquare);
			}
		}
	}
}
